Games

As a part of my dev journey, I have decided to undertake the 20-games challenge. The goal of this challenge is to produce 20 games, each a clone of an existing game, ensuring a clear scope and definition of done. For the majority of these games, the engine of choice will be either GoDot or macroquad (a Rust-based game engine).

While I did have 3 solo games at one time, and have recently completed a Game Jam game, I am not particularly happy with the first two games at this stage, and have plans to re-write them. As such, I have elected not to showcase Games 1 or 2 on this page until they are at a level I am happy with.